i played through 3 a few times and that was enough for now. i played through new vegas once and somehow hit a glitch that wouldnt let me finish the game. so i scrapped it and am now on mass effect 3. when i finish with ME3 i will go back to NV and make better choices so i can hopefully complete all the missions and have an end scene.
I've only played Oblivion and Skyrim from the Elder Scrolls and Fallout 3 and a very long time ago I think a game called Fallout Tactics but I'm more used to Elder Scrolls so I'd say that I prefer them more and mainly because I love mythology and medieval type stuff so it agrees with me more. As for companions.. I don't like them. The AI seems to be really bad and they just get spotted and ruin everything.
5 years already.. my goodness. I love Fallout 3 so much lol Fantastic game. I really didn't like New Vegas though..
(copied and pasted from another thread because I'm lazy) Each of the Elder Scrolls games takes place in one of the provinces. The first was Arena. Arena was good for the time and the free roaming aspect was completely new and innovative at the time. It was only limited by the hardware/OS limitations of the time. Then second was Daggerfall. What made Daggerfall unique and seemingly endless was that the countryside encounters and dungeons were randomly generated as you traversed the map. Each time you entered a dungeon (except the main quest storyline ones, they were static) it was randomly generated and it made for some huge and complex dungeon mazes at times. It also had a pretty nifty 3D mapping system for dungeons (absolutely necessary!!) and you could put your own notes on the main map. I played Daggerfall 2-4 hours every day for 15 months and NEVER did any of the main storyline past the first 3 quests. It was that HUGE of a world. Then with Morrowind they compromised that randomness for static instances with prettier graphics. Personally I loved the free roaming of Daggerfall. There hasn't been any other game that managed to achieve that aspect so well, before or since. ....plus you could get a horse and cart, leave him outside the dungeon, set a mark, fill up with loot until you can't move, recall to the entrance, unload your booty into the cart, go back and continue looting and killing.......... I miss a horse and cart, I hope I can get a cart in Skyrim? __________________
And the thing with Bethesda is that every game that they release, whether it'd be for example Oblivion, always tops the other. So just when we thought Oblivion was such a terrific game, Fallout comes and beats it to a pulp. And then Skyrim was released and people claimed it to be even better than Fallout. So it's really a flip flop back and forth thing because each year they're making better improvements to the game whether it'd be graphics or gameplay or whatever and it's true, every release they don't seem to disappoint.
oblivion was extremely disappointing. i think graphics was the only thing that wasn't worse compared to morrowind. and even then, the character design was really awkward, so even the graphics weren't entirely better.
But you know what I'm getting at? When I first played Oblivion, I was holy crap, what a great game! And yeah that was 2006 I believe, when the the 360 came out. Over time, the graphics have gotten realistically sick. Like games today, like the new NHL or even call of duty, which I don't like, you can't say that the graphics have not significantly improved..
The only other rpg type game I'd played before Oblivion was Secret of Evermore on the SNES. I loved that game, took me years to get through then by that stage the play station came out and then the Xbox but one day I found it again and finally finished it. So when I played oblivion I really didn't know what to expect, I just heard it was a good game on the 360 on release so when I started playing it it was fun until I got out of the dungeon and then I went walk abouts and still at this time I didn't understand the magnitude of the maps or how huge the world was, I never knew games like that existed. I got pretty far into oblivion but my characters are always hardy nords and thus not that great at magic so I stupidly restarted and realized I didn't want to do what I'd done all over again.
Yeah right, used to playing set levels and such, I never really played an open world rpg, so Oblivion really opened up my eyes, like wow you can do whatever you want in this game, you are free to do as you like, which is why I love these sort of games.
I've played and beat just about every Fallout game (not Tactics) and I think Fallout 2 was the best game. 3 is definitely a close second in my book, I've thought a bit about replaying it again recently but haven't pulled the trigger.
well yeah, the graphics are definitely getting much better, but the trend of dumbing down the gameplay to appeal to mass audiences (in the recent elder scrolls at least, not so much between fallout 3 and new vegas) makes it hard to say that they're really getting better overall. although i do think it's generally true. i haven't played too far into skyrim, but it does seem like it's going to be better than oblivion at least.
No, the problem is when they try to accommodate everyone and port games that were originally written for a PC to consoles. It's the making games playable on consoles that fucks them up. Console are very limiting in what software developers can do. You could NEVER play a game like Daggerfall on a console, it's too big with too many variables. Time and again I have seen games originally written for the PC ported to consoles and they fuck the game every time. They fucked Oblivion when they ported it to consoles, so if your only exposure to it is via console play, you haven't really experienced the game in all it's potential. For those of you playing these games on consoles, you are shortchanging yourselves when it comes to depth of content and game play. As I said, my friend has been playing/tweaking/creating his own models/etc. for Fallout 3 on the PC. You can never do that on a console version. Don't like the lighting effects, edit the .ini files, think the AI isn't aggressive enough? load a mod, tired of every stripper looking the same? import new models and assign more randomness. All that and more can be yours if you play the game on the PC. To really enjoy these games, play them on the computer the way they were originally designed. Consoles do rock at PLAYING games because everything in the box is dedicated to that. So often they will look "prettier" than a PC version (not so much nowadays as 10 years ago) and play the games designed for it great. BUT if you compare games between the console version and PC version the PC version will always be richer in content/what-can-be-done over the console. Bottom line, consoles suck for RPG's because they are limiting in what the software can do and on the space available for game content/saves.
^i just don't have money right now to set myself up with a game-worthy pc. i originally played morrowind on the pc and i my character was able to move about 4 frames a minute. they are still dumbing down the base game though. morrowind without mods was more complex than oblivion without mods.
Some of us actually like playing the game instead of tweaking and doing whatever the hell you want. If by limiting how you can play the game, you mean that, well that's just a waste of time, in my opinion. Your just destroying the creator's work and making it your own.
and Daggerfall was more complex than either. I was upset to see some features of character creation removed from Morrowind and subsequent titles, and better, more detailed spell/item creation. (made a spell I called "F You", it could drop just about any critter I came against, but used every spell point I had for one shot LOL.) Morrowind was also the first attempt to port it to the console, I think, I could be wrong. Porting these games to consoles is what forced them to adopt static content rather than randomly generated content. Consoles simply don't have the horsepower or memory space to churn out dynamic content on the fly. That and the game engine isn't so great at creating random content with hi-res textures, again why Morrowind looked pretty but was with all static content and magnitudes of scale smaller and less dynamic than Daggerfall. Not hating on game consoles or console players here, just saying that in my 20 odd years of playing games, consistently RPG's are much better on a PC simply because PC's have greater memory, storage and computational abilities compared to consoles. What consoles do they do very, very well, it's just that some genres of games lend themselves to console play, others not so much. But anywho, I personally never got into Fallout 3 that much. I prefer the fantasy world setting more than post-apocalypse.
Yeah, but I also like being able to tweak the game files to get the best performance possible out of my system, and if there are any software errors, it's very easy to patch and fix. Is it easy to update and patch console games?? I honestly don't know, haven't really mucked around with any consoles in a few years. Back then if the game console software was bad, oh well, too bad. As far as "destroying the creators work" LOL LOL LOL If that is the case then please explain why more and more game developers include EDITORS with the games????? Do you have any idea how many user made mods/content gets bought/licensed by game companies and incorporated into new titles??? My friend and I laugh because we notice features in new games that were a user created mod a year or two earlier. Skyrim has a LOT of features that were originally created by people "destroying the creators work" The weather system, the wildlife AI, the improved tree's, the improved grass textures, window lights, all these are part of Skyrim but started as user made modifications for Oblivion. Why do you think Bethesda has developed the whole MOD system and even host user made content on their website???? It prolongs the games playable lifetime. DUH!!!! but if you only play games on a console I guess this info would be all new to you, even though Bethesda has promoted and supported the user content creator/mod community since Morrowind.
I don't play games much anymore, but my brother was playing this hardcore. I couldn't help but tell him "Don't give that bum un radiated water" "Blow up that bomb in the city" "Shoot that guy... he looked at you wrong" "you suck at hacking into computers"