The Unreal Engine 5 demo is a massive 100GB | PC Gamer No less than 110gb just to run a demo. What the article doesn't mention, is that we are overdue for an upgrade in cheap storage mediums. Floppy disks are ancient history, only because someone invented something better, so remember to be grateful. The same is true for the internet, which is slow as molasses, only because the money decides when they upgrade but, for hard core gamers, nothing beats owning a physical copy, and telling the assholes to leave you alone to play your game.
UNREAL. I remember something called UNREAL tournament from the 2000s, but that looked more like a very swift "Tomb Raider".
Right, this is the engine that games like Tomb Rider use. That way the game developer doesn't have to specialize in game engines, and get a better product.
The newest engines are programmed so that anyone can go inside a game engine, and easily rearrange everything and do whatever you want with the game. Move mountains and houses around, or whatever. Its all happening fast enough to make your head spin, but the next decade will make the computer revolution look like small potatoes. For half a century everyone has been wondering what it is possible to do with all this hardware and, now, the hardware is starting to tell people what is possible.
This demo being so enormous means we can expect even more amazing graphics starting next year. Its getting to the point where professional quality graphics are beginning to blend into consumer graphics.
Intel's goal is put roughly the power of a Star Trek holodeck on a 7watt chip that fits in your cellphone. Within a decade, every high end television and monitor will have the power to run path traced graphics, which are significantly better than ray tracing. Along with flat lens VR glasses about to come on the market, the AI that ray tracing empowers will change video gaming forever.