Powerstone Sonic Adventure 1 and 2 Skies of Arcadia Shenmue It's been a good 7 years since I sold my DreamCast, but off the top of my head these are all AWESOME games. The DC outperforms the N64 in just about every possible way: N64:CPU: 64-bit R4300i RISC (93.75MHz) / 64-bit data paths, registers with 5-stage pipelining Co-processor: 64-bit RISC (62.5MHz) RAM: 4MB (36Mb) upgradeable Graphics: Pixel Drawing Processor (RDP) built into co-processor Colors: 16.7 million (32,000 on screen) Polygons: 150,000 per second Resolution: 640x480 pixels Sound: 16 to 24-channel 16-bit stereo (up to 100 PCM channels possible) Dreamcast: [SIZE=-1] [*]CPU: Hitachi SH-4 200MHz clock rate 360 MIPS (millions of instructions per second) 3D calculations (Can transform 5million polygons/second) 800+ MBytes/second bus bandwidth 1.4 billion floating-point operations per second In comparison, the SH4 can calculate nearly 3 times more floating point OPs per second then a 450MHz Intel Pentiom II Processor. Or about 1.4 times more than next years' 500MHz Intel Katmai or 500MHz AMD K7. [/SIZE] [SIZE=-1] [*]Graphics: NEC PowerVR2 DC 3 million polygons/second peak rendering rate Perspective-Correct Texture Mapping Point, Bilinear, Trilinear and Anisotropic Mip-map filtering Gouraud shading z-buffer Colored light sourcing Full scene anti-aliasing Hardware-based Fog Bump mapping 16.77 million colors Hardware-based texture compression Shadow and Light volumes Super sampling [/SIZE] [SIZE=-1] [*]Memory: 16 MB main RAM (SDRAM) 8 MB video RAM 2 MB sound RAM [/SIZE] [SIZE=-1] [*]Sound: 45MHz Yamaha 32-bit RISC CPU @ 40MIPS (more powerful than total power of PSX) Based on ARM7TMDI Processor Core DSP. Real-time effects (Reverb, delay, etc) 64 sound channels Surround Sound support. Full realtime 3D sound support matching abilities of modern home theater systems. Hardware-based audio compression [/SIZE] [SIZE=-1] [*]Storage: Proprietary 1 GD-Rom disc: Capacity 1.0GB (1024MB) 12x Yamaha (1.8MB/s) [/SIZE] [SIZE=-1] [*]Data Save: VMS Card Energy-saving 8-bit CPU 128K byte memory 48x32 dot monochrome LCD display 37x26mm display size Button battery x 2, auto off function PWM 1 channel sound source Size: 47mm(W) x 80mm(H) x 16mm(D)/1.9" x 3.15" x 0.63" Weight: 45g/1.59oz [/SIZE] [SIZE=-1] [*]Input: Four controller ports. Digital and analog directional controls Visual Memory System data save unit Analog Steering wheel, joystick, keyboard, mouse, and more available. [/SIZE] [SIZE=-1] [*]Communication: 33.6Kbytes/second modem (Original Asia/Japan) 56Kbytes/second modem (USA, Europe, Asia/Japan after Sept. 1999) Software: The Dream Passport CD Access' NetFront and Secure Socket Layer (SSL). NetFront includes support of HTML 3.2, main features of HTML 4.0, and SSL. Dream Passport lets users access the web, e-mail, and chat. [/SIZE] [SIZE=-1] [*]Operating System: Customized Microsoft Windows CE or Custom Sega OS (loaded at boot) [/SIZE] [SIZE=-1] [*]Video Output: 640x224 NTSC via composite video or RF (Composite cables included with console) Available: RGB/VGA, S-Video. [/SIZE] [SIZE=-1] [*]Size: 190mm(W) x 195mm(H) x 78mm(D)/7.48" x 7.68" x 3.07" [*]Weight: 2.0kg/4.41lb [/SIZE] Why am I arguing about this? What have you people done to me, it's like I'm in 7th grade again.
yeah childish arguments on the internet have the funny side effects of actually turning people into children
dreamcast fuckin blew.. yea throw up all the specs you want.. i owned a dreamcast, n64 and psx all at the same time.. dreamcast had by far the worst fuckin graphics.. not to mention shitty load times i've owned nearly every console between coleco vision and xbox360... its actually easier for me to list what systems i didnt own.. -jaguar -neogeo -gamecube -wii -ps3 -psp -ds
underrated only by the fact that it was the easiest console to hack and you could create self booting burnt cds instead of having to mod the deck to allow such things
True, homebrew is awsome, Thats why I love my PSP. Especially with all the emulators people are developing for it.
can you give me some tips or something to do with psp's iv had one for ages but i never use it really and it just seems a waste
i'm in the same boat bad.fish... it would be pretty beast if i actually spent time to update and repair it and download the proper stuff... i don't do shit with it... i always use my iPod Touch
i think the last time i even turned mine on was sometime during the summer, i ended up playing locoroco tripping haha that put me in the best mood ever...it was so fun
The first step to making your PSP awsome is downgrading to 1.0 - 2.0 firmware. So you can run homebrew applications theres 100's of them, even fuckin ones that turn your PSP into a universal remote. Then theyres emulators for, nses, sega gen., gameboy advanced, all kinds you can run. Theres so many things you can do with custom firmware. You should just look into it. It's almost like debranding your cell phones. Unlocks features that are otherwise blocked or un-implemented.
Dreamcast may have had better specs but who had more sales, i guarentee it was N64. DC went bankruprt or something, they couldn't handle it.
Lol because N64 and ps1 were released 3 years before Dreamcast. In no way did Sega go bankrupt, shit they're still developing games for other systems now adays. Dreamcast was the first console to have a MMORPG and the first with voice chat. Sega just failed on the release time.. If they realeased the DC maybe a year earlier it might not have looked so shitty compared to the ps2.
FO SHO!!! PS3 and Mac FTW My Username was Nightonthesun but my PS3 got stolen by the asshole who decided to break into my apartment! Thanks dude!