With the embargo lifted for benchmarks on Nvidia's new RTX 2080ti lifted the criticism is flying from every direction about Nvidia gouging their customers. Right on cue, someone at AMD conveniently leaks information about their upcoming graphics cards, designed to provide all the decent graphics almost anyone could ask for at 1080p resolutions at the lowest price imaginable. The new Navi cards won't be coming out until next year, my guess would be around February at the earliest, but that's when we should see whether AMD can push Nvidia into a price war and we should get a better idea of what we can expect with future graphics cards. At the end of the video the narrator discusses Nvidia's new patent for "Infinite Resolution Textures" which is, perhaps, more exciting for many gamers than their new ray tracing technology. Instead of everyone downloading complete texture files, which can make up 80% of a download, they can download and "Infinite Texture". The developer programs the infinite texture so that your machine can crunch the numbers for exactly what textures you require, and these textures use the same sort of vector technology that Nvidia's tensor cores use. Downloads already get as big as 60gb which can take forever, while using this system they could cut that down to possibly 15gb, and the same system could also be incorporated into browsers and the next generation internet, which looks like to adopt the new Linux 3D font standard. This is huge news for PC gamers who have been watching the downloads rapidly grow in size, while dreading the thought of having to use cloud gaming simply to avoid enormous downloads. The lines are rapidly being drawn between AMD and Nvidia for who decides the future of video games. Nvidia should stay at least three years ahead of AMD in some of the technology, but AMD should rapidly set the stage next year for what will be the most cost effective. By all accounts, their next generation Ryzen 7nm chips will be outrageously fast, low power, and their new B400 motherboards will allow people to even upgrade from 8 core processors to more cores if they sudden have an interest in doing rendering or whatever. That's just unheard of low cost modular design and everyone is waiting with anticipation for the next generation HBM4 to come down in price. AMD was too successful with creating their new HMB standard, so successful, that every server and whatnot is pushing the price of the stuff through the ceiling, when AMD originally developed it to keep their memory prices down for consumers. Everyone has been waiting with anticipation for the prices on memory to come down, because GDDR6 is nearing the end of its useful speeds, while HBM can be ridiculously faster. At any rate, what all these advances in faster memory and tensor cores and infinite textures come down to is next generation standards for the basic PC architecture that will make future laptops and desktops almost indistinguishable in performance and ease of customer use to that of any console. We should see an increase in competition between Nvidia's higher tech solutions and AMD more open source ones, while where Intel fits into all this is anyone's guess right now. Next year should be interesting to say the least, and the dust should not even begin to settle until the end of 2020, because all of our current computers are about to become dinosaurs. AMD's long term goal is to put roughly enough power on a 30w chip to do anything most people might want in video gaming, using a low cost opensource approach, and Steam has just updated the Linux Wine files, which now can theoretically play just about any video game imaginable if the developers compile them. One stupid chip to rule them all eventually, while next year we should if Nvidia and Intel have any more surprises up their sleeves.