....at the time are now totally happy playing games on tablets and phones? I think its sad and shows how dumbed down they have been and dont even realise it..... THE STUFF ON TABLETS AND PHONES IS PURE GARBAGE COMPARED TO Atari 2600,Coleco,C64,etc..........
what people are these? i was pretty young during the atari/coleco days, but i've never heard of someone refusing to play them. at least with the exception of people that were already old then and probably dead now. i don't ever really see anyone playing tablet/phone games that was even born at the time of atari/etc. seems like it's usually something parents give their kids to do when they want to distract them.
some the games on the 7800 were ok.. never ever had a game that the number pads on coleco and intelevision used. I used to tape down the fire button on Galaga ..
Coleco is awesome!!!!!!! (It came out about the same time Atari 5200 did (Which is crap compared to the original atari! (2600))) Coleco is MUCH BETTER than Atari 5200!!
There has been a change in societal perceptions. Games are no longer for nerds and loosers. The old Atari games required a lot of time to lean and master. Tablet games are casual and can be explained in 30 seconds so people who don't think of themselves as nerds pay attention.
I remember my daddy bought us an Atari and I liked it lol. We had Pole Position and I remember the day I somehow figured it out. You had to tilt the joystick forward to get into fast gear and I remember when I did it and didn't know how and daddy and I would sit and wonder what I'd done. We had a submarine simulator Flight simulator Some space alien games An Egyptian falcon game. They were pretty cool.
Ahh, yes that empire strikes back game on atari You were a couple of pixels trying to kill a bunch of pixels that barely looked like an imperial walker Those were the days, so spent a year on just that one game Sort of over the game thing though, doesnt matter whether its Spyro and you have to go back through all the friggin levels, spend a day just trying to find that one jewel, or something like candy crush and you eventually get to a level thats just impossible Either the game just gets too hard and its not fun anymore, or you finish it too easy and you dont want to play it anymore because you know how it ends
I'm currently frustrated with Final Fantasy Type-0 HD like that. It's not that it's too easy, but that there's so much b/s that goes into leveling up the characters that the action part of the game is constantly interrupted and ultimately overshadowed. I don't think you necessarily grow out of playing video games as much as you begin to see through them and it becomes a more and more pointless form of entertainment.
maybe it was because the atari 2600 was incredibly tedious to program for which guarantees competent people putting some thought behind what they were doing instead of just throwing some shit together.
grew out of video games after saga genesis. Mortal Combat, and Sonic Hedgehog was the end of my game playing ..
They've rediscovered the simplicity of these linear arcade style games based on skill, but not just pixel perfect like Angry Birds, and because exploration games need a larger screen and they will also use up battery faster. Some are ripoffs with just enough not to actually get sued: Zuma copies Puzz-Loop (Ballistic), Candy Crunch copies Bejeweled, Bubble Witch copies Puzzle Bobble (Bust-A-Move). Others are just repetition (such as one three column game I saw where blocks just kept falling down faster and had to be tapped). Mobile controls do suck for any arcade type of game: a virtual slide "joystick" or touchable game pad and a touch button or buttons does not make for the real thing. Remember that even as an "upgrade" for worn out Atari 2600 joysticks, It even turned out Sega Genesis controllers could be used (B button to fire, but not 7800 unless the fire button was held down to stop firing and there was no second button function available). I dare them to try to make a mobile device perfect port of Sinistar. 49-way pressure senstive joystick and two fire buttons. Or something like Street Fighter II when SNES, PSOne, and PS2 didn't have a six-button control layout like Sega Genesis or Sega Saturn.
Pastimes you can not identify with but others have fun doing are not sad. Rigid conclusions on those people and everything that you dislike is in the end pretty pathetic. If I had a time machine I would use it just to send Dude1!1 back to the eighties.
Yep, I'll agree. The general Match 3 (or more) grid puzzle concept was for several similar games. I think Boulderdash (Apple ][ series) might have been one of the first.